Facebook Metaverse, Explained.
Zuckerberg introduced Metaverse as "the successor to the mobile Internet" in his
recent keynote on Facebook Connect.
By renaming Facebook to Meta, Zuckerberg plans to unlock the potential of his
Metaverse. The concept has great potential, but is currently in the research and
This follows reports that Facebook's popularity is declining. Data from his internal
Facebook report in March 2021 shows that Facebook is losing trust among young
people and teenagers. Bloomberg reported that Facebook's stock fell less than 1% on
his Oct. 25 New York market open.
In his vision for the Metaverse offering, Mark Zuckerberg aims to create a
next-generation internet that is not limited to passive consumption and reaction.
Instead, Facebook's Metaverse takes us on an immersive journey that will change the
way we connect, work, shop, play, and interact with the world around us.
The Metaverse allows you to be part of the experience, not just observe it.
Zuckerberg's description of the metaverse summarizes the parallel reality that
avatars are representations of human selves.
Relax in Horizon Home, call friends to meet, swap virtual wardrobes, go hiking. Or
you can indulge in the joy of face-to-face interaction at work without the hassle of a
physical commute. In other words, connecting people is central to Facebook's
metaverse, reflecting the once-dominant social media value proposition.
Facebook introduced Horizon Home as the home base for the Metaverse. An early
vision of Horizon Home can be experienced with the Quest headset rebranded from
Oculus to Meta.
Think of it as a virtual home where you can hang out with friends in Arizona or Paris.
Future versions of Horizon Home will let you invite your friends to unwind with you,
watch movies, and dive into other apps and games. Horizon is Facebook's social
platform, meant to enable people to create and interact with each other in the
Experts believe gaming platforms are better suited to navigating the metaverse
This is because the gaming industry has a loyal user base familiar with virtual spaces,
3D environments, and fantasy worlds.
Fan favorites like Fortnite and Roblox are seamlessly and easily making their way into
the metaverse, and Fortnite's parent company Epic Games has raised his $1 billion
from investors to advance its long-term plans to build its own metaverse. doing.
All of this is a good starting point for the company as it shows a gamer's strong
desire to take over his Facebook multiverse. This includes planning for fitness
activities, highlighted by the recent launch of the Quest 2's Active Pack.
The Active Pack comes with new grips for touch controllers to make the experience
more immersive and alive.
How this initial vision will be implemented remains to be seen, but the Metaverse
brings great promise and even greater responsibility.
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